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The `pool_template` table
Each unique pool is defined in this table.
Structure
Field |
Type |
Attributes |
Key |
Null |
Default |
Extra |
Comment |
mediumint(8) |
unsigned |
PRI |
NO |
0 |
|
Pool entry |
|
int(10) |
unsigned |
|
NO |
0 |
|
Max number of spawned objects |
|
varchar(255) |
signed |
|
YES |
NULL |
|
|
Description of the fields
entry
The pool ID. This is an arbitrary number that is only used to link the gameobjects and creatures in this pool.
max_limit
This is the maximum number of objects that should be spawned in this pool.
description
Field describes the basic information about what the pool refers to. Example: Snarlflare (14272)