The `creature_model_info` table
This table contains all models of mobs, their gender and other information that are model related. This means that when a creature uses another model, this information will change as well.
Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
mediumint(8) | unsigned | PRI | NO | 0 | |||
float | signed | NO | 0 | ||||
float | signed | NO | 0 | ||||
tinyint(3) | unsigned | NO | 2 | ||||
mediumint(8) | unsigned | NO | 0 |
Description of the fields
modelid
Display ID from CreatureDisplayInfo.dbc
bounding_radius
This field is unused. It's purpose is currently unknown. It may or may not be linked to path-finding.
combat_reach
This value is the unit's radius in term of game mechanics: The bigger this value is, the higher the unit's range is and also the further it can get hit from.
gender
Gender of the creature
- 0: Male
- 1: Female
2: None
Note: do not modify this field without sniffs or talking to Kinzcool before (ref commit: http://git.io/T7RLmA).
modelid_other_gender
Point to Creature_model_info.modelid.
When the entry is gender male (0) or female (1), this value can point to the opposite gender counterpart.