Ir al final de los metadatos
Ir al inicio de los metadatos

Estás viendo una versión antigua de esta página. Ve a la versión actual.

Comparar con el actual Ver el historial de la página

« Anterior Versión 4 Siguiente »

Back-to:World

Table: quest_objectives

This table provides answer for a very important question. What do I need to do in order to finish a quest?

Structure

Field

Type

Attributes

Null

Key

Default

Comment

ID

mediumint(8)

unsigned

NOPRI0


QuestID

mediumint(8)unsigned

NO


0


Type

tinyint(3)

unsignedNO


0


StorageIndex

tinyint(3)signedNO


0


ObjectID

int(10)

signedNO
0


Amount

int(10)

signedNO
0
Flagsint(10)unsignedNO
0
Flags2int(10)unsigned
NO
0
ProgressBarWeightfloat
NO
0
Descriptiontext
YES
NULL
VerifiedBuildsmallint(5)signedNO
0

Description of the fields

ID

Unique ObjectiveId

QuestID

The Quest Id from quest_template.id

Type

TypeIDObjectID
QUEST_OBJECTIVE_MONSTER0creature_template.entry
QUEST_OBJECTIVE_ITEM1itemID from Item.db2
QUEST_OBJECTIVE_GAMEOBJECT2gameobject_template.entry
QUEST_OBJECTIVE_TALKTO3creature_template.entry
QUEST_OBJECTIVE_CURRENCY4
QUEST_OBJECTIVE_LEARNSPELL5SpellId Spell.db2
QUEST_OBJECTIVE_MIN_REPUTATION6Faction
QUEST_OBJECTIVE_MAX_REPUTATION7Faction
QUEST_OBJECTIVE_MONEY8Money
QUEST_OBJECTIVE_PLAYERKILLS9
QUEST_OBJECTIVE_AREATRIGGER10
QUEST_OBJECTIVE_WINPETBATTLEAGAINSTNPC11
QUEST_OBJECTIVE_DEFEATBATTLEPET12
QUEST_OBJECTIVE_WINPVPPETBATTLES13
QUEST_OBJECTIVE_CRITERIA_TREE14
QUEST_OBJECTIVE_PROGRESS_BAR15
QUEST_OBJECTIVE_HAVE_CURRENCY16
QUEST_OBJECTIVE_OBTAIN_CURRENCY17


StorageIndex


ObjectID

See above

Amount


Flags


Flags2


ProgressBarWeight


Description


VerifiedBuild



  • Sin etiquetas