...
Panel | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
This table contains the texts that are used for gossip. More research needs to be done on this table.
|
Panel | ||
---|---|---|
| ||
IDThis is the ID of the text entry. text0_0This is the locale text that is displayed if the NPC is a male. text0_1This is the locale text that is displayed if the NPC is a female. BroadcastTextID0The `broadcast_text`.`ID` field value for the `MaleText` in the `broadcast_text` table. lang0The language of the text in game. Refer to this page for the available language IDs. Probability0The percent-chance (probability) that the NPC will say either text0_0 or text0_1 depending on the NPCs gender. em0_0The ID of the emote that the NPC should do upon greeting the player. em0_1The use of this field is unknown. em0_2The use of this field is unknown. em0_3The use of this field is unknown. em0_4The use of this field is unknown. em0_5The use of this field is unknown. text1_0This is the locale text that is displayed if the NPC is a male. text1_1This is the locale text that is displayed if the NPC is a female. BroadcastTextID1The `broadcast_text`.`ID` field value for the `FemaleText` in the `broadcast_text` table. lang1The language of the text in game. Refer to this page for the available language IDs. Probability1The percent-chance (probability) that the NPC will say either text1_0 or text1_1 depending on the NPCs gender. em1_0The ID of the emote that the NPC should do upon greeting the player. em1_1The use of this field is unknown. em1_2The use of this field is unknown. em1_3The use of this field is unknown. em1_4The use of this field is unknown. em1_5The use of this field is unknown. text2_0This is the locale text that is displayed if the NPC is a male. text2_1This is the locale text that is displayed if the NPC is a female. BroadcastTextID2The use of this field is unknown. lang2The language of the text in game. Refer to this page for the available language IDs. prob2Probability2The percent-chance (probability) that the NPC will say either text2_0 or text2_1 depending on the NPCs gender. em2_0The ID of the emote that the NPC should do upon greeting the player. em2_1The use of this field is unknown. em2_2The use of this field is unknown. em2_3The use of this field is unknown. em2_4The use of this field is unknown. em2_5The use of this field is unknown. text3_0This is the locale text that is displayed if the NPC is a male. text3_1This is the locale text that is displayed if the NPC is a female. BroadcastTextID3The use of this field is unknown. lang3The language of the text in game. Refer to this page for the available language IDs. prob3Probability3The percent-chance (probability) that the NPC will say either text3_0 or text3_1 depending on the NPCs gender. em3_0The ID of the emote that the NPC should do upon greeting the player. em3_1The use of this field is unknown. em3_2The use of this field is unknown. em3_3The use of this field is unknown. em3_4The use of this field is unknown. em3_5The use of this field is unknown. text4_0This is the locale text that is displayed if the NPC is a male. text4_1This is the locale text that is displayed if the NPC is a female. BroadcastTextID4The use of this field is unknown. lang4The language of the text in game. Refer to this page for the available language IDs. prob4Probability4The percent-chance (probability) that the NPC will say either text4_0 or text4_1 depending on the NPCs gender. em4_0The ID of the emote that the NPC should do upon greeting the player. em4_1The use of this field is unknown. em4_2The use of this field is unknown. em4_3The use of this field is unknown. em4_4The use of this field is unknown. em4_5The use of this field is unknown. text5_0This is the locale text that is displayed if the NPC is a male. text5_1This is the locale text that is displayed if the NPC is a female. BroadcastTextID5The use of this field is unknown. lang5The language of the text in game. Refer to this page for the available language IDs. prob5Probability5The percent-chance (probability) that the NPC will say either text5_0 or text5_1 depending on the NPCs gender. em5_0The ID of the emote that the NPC should do upon greeting the player. em5_1The use of this field is unknown. em5_2The use of this field is unknown. em5_3The use of this field is unknown. em5_4The use of this field is unknown. em5_5The use of this field is unknown. text6_0This is the locale text that is displayed if the NPC is a male. text6_1This is the locale text that is displayed if the NPC is a female. BroadcastTextID6The use of this field is unknown. lang6The language of the text in game. Refer to this page for the available language IDs. prob6Probability6The percent-chance (probability) that the NPC will say either text6_0 or text6_1 depending on the NPCs gender. em6_0The ID of the emote that the NPC should do upon greeting the player. em6_1The use of this field is unknown. em6_2The use of this field is unknown. em6_3The use of this field is unknown. em6_4The use of this field is unknown. em6_5The use of this field is unknown. text7_0This is the locale text that is displayed if the NPC is a male. text7_1This is the locale text that is displayed if the NPC is a female. BroadcastTextID7The use of this field is unknown. lang7The language of the text in game. Refer to this page for the available language IDs. prob7Probability7The percent-chance (probability) that the NPC will say either text7_0 or text7_1 depending on the NPCs gender. em7_0The ID of the emote that the NPC should do upon greeting the player. em7_1The use of this field is unknown. em7_2The use of this field is unknown. em7_3The use of this field is unknown. em7_4The use of this field is unknown. em7_5The use of this field is unknown. VerifiedBuildThis field is used by the TrinityDB Team to determine whether a template has been verified from WDB files. If value is 0 then it has not been parsed yet. If value is above 0 then it has been parsed with WDB files from that specific client build. If value is -1 then it is just a place holder until proper data are found on WDBs. |