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The `creature`linked_linked_respawn` table

This table links trash mobs to bosses so that if you kill the boss, the trash do not respawn before the instance is reset.
Gameobjects can be linked too!

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

guid

int(10)

unsigned

PRI

NO

 

 

Dependent Creature

linkedGuid

int(10)

unsigned

 

NO

 

 

Master Creature

linkType

tinyint(3)

unsigned

 

NO

0

 

 

...

guid

This is the guid of the creature or gameobject you want to link.

linkedGuid

This is the guid of the creature or gameobject (boss most likely) that you want to link to.

...