The `vehicle_accessory` table
...
Field | Type | Attributes | Key | Null | Default | Extra | Comment guid |
mediumint(8) | unsigned | PRI | NO | 0 |
|
| |
mediumint(8) | unsigned |
| NO | 0 |
| ||
tinyint(1) | signed | PRI | NO | 0 |
| ||
tinyint(1) | unsigned |
| NO | 0 |
| ||
text | signed |
| NO | " |
|
| |
tinyint(3) | unsigned |
| NO | 6 |
| see enum TempSummonType | |
int(10) | unsigned |
| NO | 30000 |
| timer, only relevant for certain summontypes |
...
Guid of creature to be used as Vehicle, to be obtained from creature table.
accessory_entry
Entry from creature_template to be used as the rider/turret/addon to the main vehicle. ID from creature_template.
Flying vehicles must have InhabitType set to (4 - Flying).
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