The `vehicle_accessory` table
This table is used to tell the server to spawn an additional NPC with this vehicle.
see enum TempSummonType
timer, only relevant for certain summontypes
Description of the fields
Guid of creature to be used as Vehicle, to be obtained from creature table.
Entry from creature_template to be used as the rider/turret/addon to the main vehicle. ID from creature_template.
Flying vehicles must have InhabitType set to (4 - Flying).
Vehicle seat in witch the accessory should be spawned. See VehicleSeat.dbc
If value is 0 accessory will not die when vehicle dies.
If value is 1 accessory will die when the vehicle dies.
Note: When making detachable vehicles you will always want to use value 0, otherwise when the main vehicle dies so does the detached vehicles.
Note: This is unknown past 3.3.5a. Cata versions may support this table.
Despawns after a specified time OR when the creature disappears
Despawns after a specified time OR when the creature dies
Despawns after a specified time
Despawns after a specified time after the creature is out of combat
Despawns instantly after death
Despawns after a specified time after death
Despawns when the creature disappears
Despawns when UnSummon() is called
Timer linked to summontype