Table: gossip_menu_option
This table holds infos information about menu options a gossip NPC can have.
Examples of options: "Train me!", "I want to unlearn my talents",..
Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
smallint(6) | unsigned | PRI | NO | 0 |
|
| |
smallint(6) | unsigned | PRI | NO | 0 |
|
| |
smallint(6) | unsigned | PRI | NO | 0 |
|
| |
text | signed |
| YES | NULL |
|
| |
OptionBroadcastTextID | mediumint(6) | NO | |||||
tinyint(3) | unsigned |
| NO | 0 |
|
| |
int(10) | unsigned |
| NO | 0 |
|
| |
mediumint(8) | unsigned |
| NO | 0 |
|
| |
mediumint(8) | unsigned |
| NO | 0 |
|
| |
tinyint(3) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
text | signed |
| YES | NULL |
|
| |
BoxBroadcastTextID | mediumint(6) | NO | 0 | ||||
VerifiedBuild | smallint(5) | NO | 0 |
...
Gossip entry from Gossip_menu.entry this option is associated with.
If this is the default gossip option for the selected NPC, verify that the NPC has this value in its it's creature_template.gossip_menu_id .
...
Panel | ||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
option_text
This is is the text that you want to be displayed in the player selectable option. Examples would be: "Please train me.", "I would like to browse your goods.", "Learn Dual Spec".
If OptionBroadCastTextID OptionBroadcastTextID contains a valid broadcast_text.ID, it links to broadcast_text so the content from broadcast_text is displayed directly instead of the option_text field content.
...