gossip_menu_option

Table: gossip_menu_option

This table holds information about menu options a gossip NPC can have.
Examples of options: "Train me!", "I want to unlearn my talents"

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

MenuId

int(10)

unsigned

PRI

NO

0



OptionIndex

int(10)

unsigned

PRI

NO

0



OptionIcon

tinyint(3)

unsigned


NO

0



OptionText

text



YES

NULL



OptionBroadcastTextIdint(11)unsigned
NO 0

OptionType

int(11)

unsigned


NO

0



OptionNpcFlag

bigint(20)

unsigned


NO

0



VerifiedBuildsmallint(5) signed
NO0

Description of the fields

MenuId

Gossip entry from Gossip_menu.entry this option is associated with.
If this is the default gossip option for the selected NPC, verify that the NPC has this value in it's creature_template.gossip_menu_id .

OptionIndex

The id associated with this gossip_menu_option. Must be unique for a given menu_id starting from 0 (zero).
Value increments by 1 if there are multiple options in the same gossip_menu.

OptionIcon

OptionText

This is the text that you want to be displayed in the player selectable option. Examples would be: "Please train me.", "I would like to browse your goods.", "Learn Dual Spec".
If OptionBroadcastTextID contains a valid broadcast_text.ID, it links to broadcast_text so the content from broadcast_text is displayed directly instead of the option_text field content.

OptionBroadcastTextId

The ID of the same text in broadcast_text.ID.

OptionType

OptionNpcFlag

This is the npcflag (Creature_template.npcflag ) that the NPC must have to have this option display. See comments (after //) in previous table)

VerifiedBuild

This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.

If value is 0 then it has not been parsed yet.

If value is above 0 then it has been parsed with WDB files from that specific client build.

If value is -1 then it is just a place holder until proper data are found on WDBs.

If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.