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This table is contains definitions for all game events that are activated or deactivated automatically by the Game Event System in the core.

Structure

Field

Type

Null Attributes

Key

Null

Default

Extra

Comment

entry

mediumint(8)

unsigned

PRI

NO

PRI  

 

 

start_time

timestamp

NO signed

 

NO

0000-00-00 00:00:00

 

 

end_time

timestamp

NO signed

 

NO

0000-00-00 00:00:00

 

 

occurence

bigint(20)

unsigned

 

NO

5184000

  5184000

 

length

bigint(20)

unsigned

 

NO

 

2592000 2592000

 

 

holiday

mediumint(8)

unsigned

 

NO

0

 

 

description

varchar(255)

signed

YES

NULL

  None

 

world_event

tinyint(3)

unsigned

 

NO

0

 

 

Description of the fields

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Number of minutes the event will last after the start of the occurrence. (2880 = 2 days, 1440 = 1 day, etc)
This value must be lower than occurrence one or the event will never stop.

holiday

field-no-description|6

description

String containing the name of the event displayed in console each time it starts or stops.

world_event

field-no-description|8