Ir al final de los metadatos
Ir al inicio de los metadatos

Estás viendo una versión antigua de esta página. Ve a la versión actual.

Comparar con el actual Ver el historial de la página

« Anterior Versión 7 Siguiente »

Back-to:World

The `game_event_model_equip` table

Contains all creature instances that need to change display id and/or equipment during defined game events.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

Game event model equip tc2

tinyint(3)

signed

 

NO

0

 

Entry of the game event.

Game event model equip tc2

int(10)

unsigned

PRI

NO

0

Unique

 

Game event model equip tc2

mediumint(8)

unsigned

 

NO

0

 

 

Game event model equip tc2

mediumint(8)

unsigned

 

NO

0

 

 

Description of the fields

guid

Guid of the creature participating in the event (creature.guid)

modelid

New model to be used while the event is active (Refers to creature_model_info.modelid)
Use 0 if only the equipment is to be changed during event.

equipment_id

New equipment to be used during the event (Refers to creature_equip_template.entry))
Use 0 if only the model is to be changed during event.

eventEntry

Entry of the event (game_event.eventEntry)

  • In this table, event entry can only be positive
  • Sin etiquetas