/
spell_group
spell_group
The `spell_group` table
Table used to group spells for varius checks in the core. One spell may be added to many groups, but can occur in one group only once.
Description of the fields
id
Group identifier
Rules of assigning id:
- if group is going to be used in core code, use first avalible entry below 1000 and add enum value to SpellGroup enum in SpellMgr.h
- if group is not going to be used in core code, use lowest avalible entry higher than 1000
spell_id
SpellId from Spell.dbc or spell_group id prefixed with "-". If spell is added to spell_ranks, spell_id has to be first rank of that spell.
, multiple selections available,
Related content
spell_group_stack_rules
spell_group_stack_rules
Read with this
World
World
Read with this
spell_area
spell_area
Read with this
spell_threat
spell_threat
Read with this
creature_template (3.3.5a)
creature_template (3.3.5a)
Read with this
spell_target_position
spell_target_position
Read with this