gameobject_template_locale
The `gameobject_template_locale` table
This table is used to provide to localized clients with localized string for gameobjects.
Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
mediumint(8) | unsigned | PRI | NO | 0 |
|
| |
varchar(100) | signed |
| NO | NULL |
|
| |
varchar(100) | signed |
| NO | NULL |
|
| |
varchar(100) | signed |
| NO | NULL |
|
| |
varchar(100) | signed |
| NO | NULL |
|
| |
varchar(100) | signed |
| NO | NULL |
|
| |
varchar(100) | signed |
| NO | NULL |
|
| |
varchar(100) | signed |
| NO | NULL |
|
| |
varchar(100) | signed |
| NO | NULL |
|
| |
varchar(100) | signed |
| NO | NULL |
|
| |
varchar(100) | signed |
| NO | NULL |
|
| |
varchar(100) | signed |
| NO | NULL |
|
| |
varchar(100) | signed |
| NO | NULL |
|
| |
varchar(100) | signed |
| NO | NULL |
|
| |
varchar(100) | signed |
| NO | NULL |
|
| |
varchar(100) | signed |
| NO | NULL |
|
| |
varchar(100) | signed |
| NO | NULL |
|
|
Description of the fields
entry
This entry must be the same as gameobject_template.entry and then the row will be used to provide localization support for this gameobject record.
name_loc
Translated content for gameobject_template.name field for language X.
See localization languages list to know which value to use for X.
castbarcaption_loc
Translated content for gameobject_template.castBarCaption field for language X.
See localization languages list to know which value to use for X.