gameobject_template_locale

Back-to:World

The `gameobject_template_locale` table

This table is used to provide to localized clients with localized string for gameobjects.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

entry

mediumint(8)

unsigned

PRI

NO

0

 

 

name_loc1

varchar(100)

signed

 

NO

NULL

 

 

name_loc2

varchar(100)

signed

 

NO

NULL

 

 

name_loc3

varchar(100)

signed

 

NO

NULL

 

 

name_loc4

varchar(100)

signed

 

NO

NULL

 

 

name_loc5

varchar(100)

signed

 

NO

NULL

 

 

name_loc6

varchar(100)

signed

 

NO

NULL

 

 

name_loc7

varchar(100)

signed

 

NO

NULL

 

 

name_loc8

varchar(100)

signed

 

NO

NULL

 

 

castbarcaption_loc1

varchar(100)

signed

 

NO

NULL

 

 

castbarcaption_loc2

varchar(100)

signed

 

NO

NULL

 

 

castbarcaption_loc3

varchar(100)

signed

 

NO

NULL

 

 

castbarcaption_loc4

varchar(100)

signed

 

NO

NULL

 

 

castbarcaption_loc5

varchar(100)

signed

 

NO

NULL

 

 

castbarcaption_loc6

varchar(100)

signed

 

NO

NULL

 

 

castbarcaption_loc7

varchar(100)

signed

 

NO

NULL

 

 

castbarcaption_loc8

varchar(100)

signed

 

NO

NULL

 

 

Description of the fields

entry

This entry must be the same as  gameobject_template.entry and then the row will be used to provide localization support for this gameobject record.

name_loc

Translated content for gameobject_template.name field for language X.
See  localization languages list to know which value to use for X.

castbarcaption_loc

Translated content for  gameobject_template.castBarCaption field for language X.
See  localization languages list to know which value to use for X.