character_instance
Back-to:Characters
The `character_instance` table
Contains the instance data for characters.
Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
int(10) | unsigned | PRI | NO | 0 |
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| |
int(10) | unsigned | PRI | NO | 0 |
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| |
tinyint(3) | unsigned |
| NO | 0 |
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|
Description of the fields
guid
The GUID of the character. See characters.guid
instance
The instance ID. See instance.id
permanent
Boolean 0 or 1 controlling if the player has been bound to the instance. A player is bound to the instance only when he (or his party/raid) kills a creature with the CREATURE_FLAG_EXTRA_INSTANCE_BIND flag set in the flags_extras field.