instance
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The `instance` table
This table holds static information on all current instances that have not yet been reset.
Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
int(10) | unsigned | PRI | NO | 0 |
|
| |
smallint(5) | unsigned |
| NO | 0 |
|
| |
int(10) | unsigned |
| NO | 0 |
|
| |
tinyint(3) | unsigned |
| NO | 0 |
|
| |
int(10) | unsigned |
| NO | 0 |
|
| |
tinytext | signed |
| NO |
|
|
|
Description of the fields
id
The instance ID. This number is unique to every instance.
map
The map ID the instance is in. See Map.dbc
resettime
The time when the instance will be reset, in Unix time. This field is zero for raid and heroic instances.
The resettime of raid and heroic instances for every specific group is stored in table instance_reset.
difficulty
The difficulty of the current instance. 0 = 10-man Normal, 1 = 25-man Normal, 2 = 10-man Heroic, 3 = 25-man Heroic.
completedEncounters
field-no-description|5
data
Specific data belonging to the individual instance.