The `character_pet` table
This table holds the pet data for each pet summoned by anyone in the game.
Description of the fields
The special pet ID. This is a unique identifier among all pets.
The creature entry of this pet. See creature_template.entry
The GUID of the pet's owner. See characters.guid
The model ID to use to display the pet.
The ID of the spell that has created this pet. For hunters, this is usually the Tame Beast spell. For warlocks or other classes (mages), it is the spell ID that summoned the creature. See Spell.dbc column 1
The type of pet that this is. 0 = summoned pet, 1 = tamed pet
The current level of the pet.
The current experience that this pet has. For summoned pets, this field is always 0.
The current reaction state of the pet (passive, aggressive, etc).
The pet's name.
Boolean 1 or 0. 1 = Pet has been renamed, 0 = Pet has never been renamed and still uses the same name as the creature that was tamed.
The pet slot that the pet is in.
The slot is 0 for the active pet, which is with the player;
1-4 for pets in stable (slot 1-4)
100 for a pet which is with the player but currently dismissed.
The current pet health at the time it was saved to DB.
The current pet mana at the time it was saved to DB.
The current pet happiness.
The time when the pet was last saved, in Unix time.
The cost for the character to reset pet's talents, measured in copper.
The date when the talents were reset, in Unix time.