Contains information about the different battlegrounds, like how many players are needed to start, how many can be inside the same one, and the locations where each side starts.
The battleground ID.
Blade's Edge Arena
Eye of the Storm
Ruins of Lordaeron
Strand of the Ancients
The Ring of Valor
Isle of Conquest
Controls the minimum number of players that need to join the battleground on each faction side for the battleground to start. For the battleground to start, all characters (between min and max player values) must be in the same tier. Tiers are set up in ranges of 10 levels except for level 80. So the first tier is 10-19, the next are 20-29, 30-39, 40-49, 50-59, 60-69, 70-79 and finally 80. If characters of different tiers all join the queue, they will join their respective tier's queue and wait for more players of their tier to join the queue. Characters in different tiers can never join the same battleground.
Controls how many players from each team can join the battleground.
The minimum level that players need to be in order to join the battleground.
The maximum level that players can be to enter the battleground.
The location where the alliance players get teleported to when the battleground first starts. See WorldSafeLocs.dbc
The orientation of the alliance players upon teleport into the battleground. North is 0, south is Pi (3.14159).
The location where the horde players get teleported to when the battleground first starts. See WorldSafeLocs.dbc
The orientation of the horde players upon teleport into the battleground. North is 0, south is Pi (3.14159).
Determines what battleground(s) will be more frequently chosen when using Random Battleground.
For example: If you want AV to be less often chosen, give 2 and for all other give 3.