Emotes

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This DBC contains emotes which can be used by NPCs.

Version is : 3.3.5a

Structure

ColumnTypeComment
1longAn ID for the emote. Must be unique.
2strA descriptive name for the emote.
3longRefers to an ID in this DBC file. This is the ID of the animation to play.
4flags
 
5flags 
6long 
7longRefers to an ID in this DBC file. This is the ID of the sound to play when the animation is played.

Information on the structure this DBC file was taken from here. For any information on the columns without a comment, just refer to that page.

Content

When testing the NPC emotes listed below using the .npc playemote # command, the NPC generally continuously plays the specified emote. When playing the emote through, for example, and SAI script, the NPC may use the emote differently.

IDEmote nameComment

0

ONESHOT_NONE

The NPC reverts to its normal standing state.

1

ONESHOT_TALK(DNR)

The NPC plays the talking emote once.

2

ONESHOT_BOW

The NPC plays the bowing emote once.

3

ONESHOT_WAVE(DNR)

The NPC plays the wave emote once.

4

ONESHOT_CHEER(DNR)

The NPC plays the cheering emote once.

5

ONESHOT_EXCLAMATION(DNR)

The NPC plays the exclamation emote once.

6

ONESHOT_QUESTION

The NPC plays the question emote once.

7

ONESHOT_EAT

The NPC plays the eating emote once.

10

STATE_DANCE

The NPC continuously plays the dancing emote.

11

ONESHOT_LAUGH

The NPC plays the laughing emote once

12

STATE_SLEEP

 

13

STATE_SIT

 

14

ONESHOT_RUDE(DNR)

 

15

ONESHOT_ROAR(DNR)

 

16

ONESHOT_KNEEL

 

17

ONESHOT_KISS

 

18

ONESHOT_CRY

 

19

ONESHOT_CHICKEN

 

20

ONESHOT_BEG

 

21

ONESHOT_APPLAUD

 

22

ONESHOT_SHOUT(DNR)

 

23

ONESHOT_FLEX

 

24

ONESHOT_SHY(DNR)

 

25

ONESHOT_POINT(DNR)

 

26

STATE_STAND

 

27

STATE_READYUNARMED

 

28

STATE_WORK_SHEATHED

 

29

STATE_POINT(DNR)

 

30

STATE_NONE

 

33

ONESHOT_WOUND

 

34

ONESHOT_WOUNDCRITICAL

 

35

ONESHOT_ATTACKUNARMED

 

36

ONESHOT_ATTACK1H

 

37

ONESHOT_ATTACK2HTIGHT

 

38

ONESHOT_ATTACK2H_LOOSE

 

39

ONESHOT_PARRYUNARMED

 

43

ONESHOT_PARRYSHIELD

 

44

ONESHOT_READYUNARMED

 

45

ONESHOT_READY1H

 

48

ONESHOT_READYBOW

 

50

ONESHOT_SPELLPRECAST

 

51

ONESHOT_SPELLCAST

 

53

ONESHOT_BATTLEROAR

 

54

ONESHOT_SPECIALATTACK1H

 

60

ONESHOT_KICK

 

61

ONESHOT_ATTACKTHROWN

 

64

STATE_STUN

 

65

STATE_DEAD

 

66

ONESHOT_SALUTE

 

68

STATE_KNEEL

 

69

STATE_USESTANDING

 

70

ONESHOT_WAVE_NOSHEATHE

 

71

ONESHOT_CHEER_NOSHEATHE

 

92

ONESHOT_EAT_NOSHEATHE

 

93

STATE_STUN_NOSHEATHE

 

94

ONESHOT_DANCE

 
104ONESHOT_WHISTLE 

113

ONESHOT_SALUTE_NOSHEATH

 

133

STATE_USESTANDING_NOSHEATHE

 

153

ONESHOT_LAUGH_NOSHEATHE

 

173

STATE_WORK

 

193

STATE_SPELLPRECAST

 

213

ONESHOT_READYRIFLE

 

214

STATE_READYRIFLE

 

233

STATE_WORK_MINING

 

234

STATE_WORK_CHOPWOOD

 

253

STATE_APPLAUD

 

254

ONESHOT_LIFTOFF

 

273

ONESHOT_YES(DNR)

 

274

ONESHOT_NO(DNR)

 

275

ONESHOT_TRAIN(DNR)

 

293

ONESHOT_LAND

 

313

STATE_AT_EASE

 

333

STATE_READY1H

 

353

STATE_SPELLKNEELSTART

 

373

STAND_STATE_SUBMERGED

 

374

ONESHOT_SUBMERGE

 

375

STATE_READY2H

 

376

STATE_READYBOW

 

377

ONESHOT_MOUNTSPECIAL

 

378

STATE_TALK

 

379

STATE_FISHING

 

380

ONESHOT_FISHING

 

381

ONESHOT_LOOT

 

382

STATE_WHIRLWIND

 

383

STATE_DROWNED

 

384

STATE_HOLD_BOW

 

385

STATE_HOLD_RIFLE

 

386

STATE_HOLD_THROWN

 

387

ONESHOT_DROWN

 

388

ONESHOT_STOMP

 

389

ONESHOT_ATTACKOFF

 

390

ONESHOT_ATTACKOFFPIERCE

 

391

STATE_ROAR

 

392

STATE_LAUGH

 

393

ONESHOT_CREATURE_SPECIAL

 

394

ONESHOT_JUMPLANDRUN

 

395

ONESHOT_JUMPEND

 

396

ONESHOT_TALK_NOSHEATHE

 

397

ONESHOT_POINT_NOSHEATHE

 

398

STATE_CANNIBALIZE

 

399

ONESHOT_JUMPSTART

 

400

STATE_DANCESPECIAL

 

401

ONESHOT_DANCESPECIAL

 

402

ONESHOT_CUSTOMSPELL01

 

403

ONESHOT_CUSTOMSPELL02

 

404

ONESHOT_CUSTOMSPELL03

 

405

ONESHOT_CUSTOMSPELL04

 

406

ONESHOT_CUSTOMSPELL05

 

407

ONESHOT_CUSTOMSPELL06

 

408

ONESHOT_CUSTOMSPELL07

 

409

ONESHOT_CUSTOMSPELL08

 

410

ONESHOT_CUSTOMSPELL09

 

411

ONESHOT_CUSTOMSPELL10

 

412

STATE_EXCLAIM

 

413

STATE_DANCE_CUSTOM

 

415

STATE_SIT_CHAIR_MED

 

416

STATE_CUSTOM_SPELL_01

 

417

STATE_CUSTOM_SPELL_02

 

418

STATE_EAT

 

419

STATE_CUSTOM_SPELL_04

 

420

STATE_CUSTOM_SPELL_03

 

421

STATE_CUSTOM_SPELL_05

 

422

STATE_SPELLEFFECT_HOLD

 

423

STATE_EAT_NO_SHEATHE

 

424

STATE_MOUNT

 

425

STATE_READY2HL

 

426

STATE_SIT_CHAIR_HIGH

 

427

STATE_FALL

 

428

STATE_LOOT

 

429

STATE_SUBMERGED

 

430

ONESHOT_COWER(DNR)

 

431

STATE_COWER

 

432

ONESHOT_USESTANDING

 

433

STATE_STEALTH_STAND

 

434

ONESHOT_OMNICAST_GHOUL (W/SOUND

 

435

ONESHOT_ATTACKBOW

 

436

ONESHOT_ATTACKRIFLE

 

437

STATE_SWIM_IDLE

 

438

STATE_ATTACK_UNARMED

 

439

ONESHOT_SPELLCAST (W/SOUND)

 

440

ONESHOT_DODGE

 

441

ONESHOT_PARRY1H

 

442

ONESHOT_PARRY2H

 

443

ONESHOT_PARRY2HL

 

444

STATE_FLYFALL

 

445

ONESHOT_FLYDEATH

 

446

STATE_FLY_FALL

 

447

ONESHOT_FLY_SIT_GROUND_DOWN

 

448

ONESHOT_FLY_SIT_GROUND_UP

 

449

ONESHOT_EMERGE

 

450

ONESHOT_DRAGONSPIT

 

451

STATE_SPECIALUNARMED

 

452

ONESHOT_FLYGRAB

 

453

STATE_FLYGRABCLOSED

 

454

ONESHOT_FLYGRABTHROWN

 

455

STATE_FLY_SIT_GROUND

 

456

STATE_WALKBACKWARDS

 

457

ONESHOT_FLYTALK

 

458

ONESHOT_FLYATTACK1H

 

459

STATE_CUSTOMSPELL08

 

460

ONESHOT_FLY_DRAGONSPIT

 

461

STATE_SIT_CHAIR_LOW

 

462

ONE_SHOT_STUN

 

463

ONESHOT_SPELLCAST_OMNI

 

465

STATE_READYTHROWN

 

466

ONESHOT_WORK_CHOPWOOD

 

467

ONESHOT_WORK_MINING

 

468

STATE_SPELL_CHANNEL_OMNI

 

469

STATE_SPELL_CHANNEL_DIRECTED

 

470

STAND_STATE_NONE

 

471

STATE_READYJOUST

 

473

STATE_STRANGULATE

 

474

STATE_READYSPELLOMNI

 

475

STATE_HOLD_JOUST

 

476

ONESHOT_CRY (JAINA PROUDMOORE ONLY)